71 research outputs found

    Node overlap removal by growing a tree

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    Node overlap removal is a necessary step in many scenarios including laying out a graph, or visualizing a tag cloud. Our contribution is a new overlap removal algorithm that iteratively builds a Minimum Spanning Tree on a Delaunay triangulation of the node centers and removes the node overlaps by ”growing” the tree. The algorithm is simple to implement yet produces high quality layouts. According to our experiments it runs several times faster than the current state-of-the-art methods

    On reconfiguration of disks in the plane and related problems

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    We revisit two natural reconfiguration models for systems of disjoint objects in the plane: translation and sliding. Consider a set of n pairwise interior-disjoint objects in the plane that need to be brought from a given start (initial) configuration S into a desired goal (target) configuration T, without causing collisions. In the translation model, in one move an object is translated along a fixed direction to another position in the plane. In the sliding model, one move is sliding an object to another location in the plane by means of an arbitrarily complex continuous motion (that could involve rotations). We obtain various combinatorial and computational results for these two models: (I) For systems of n congruent disks in the translation model, Abellanas et al. showed that 2n − 1 moves always suffice and ⌊8n/5 ⌋ moves are sometimes necessary for transforming the start configuration into the target configuration. Here we further improve the lower bound to ⌊5n/3 ⌋ − 1, and thereby give a partial answer to one of their open problems. (II) We show that the reconfiguration problem with congruent disks in the translation model is NPhard, in both the labeled and unlabeled variants. This answers another open problem of Abellanas et al. (III) We also show that the reconfiguration problem with congruent disks in the sliding model is NP-hard, in both the labeled and unlabeled variants. (IV) For the reconfiguration with translations of n arbitrary convex bodies in the plane, 2n moves are always sufficient and sometimes necessary

    Node overlap removal by growing a tree

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    Node overlap removal is a necessary step in many scenarios including laying out a graph, or visualizing a tag cloud. Our contribution is a new overlap removal algorithm that iteratively builds a Minimum Spanning Tree on a Delaunay triangulation of the node centers and removes the node overlaps by \growing" the tree. The algorithm is simple to implement, yet it produces high quality layouts. According to our experiments it runs several times faster than the current state-of-the-art methods

    Sliding disks in the plane

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    Efficient Multi-Robot Motion Planning for Unlabeled Discs in Simple Polygons

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    We consider the following motion-planning problem: we are given mm unit discs in a simple polygon with nn vertices, each at their own start position, and we want to move the discs to a given set of mm target positions. Contrary to the standard (labeled) version of the problem, each disc is allowed to be moved to any target position, as long as in the end every target position is occupied. We show that this unlabeled version of the problem can be solved in O(nlogn+mn+m2)O(n\log n+mn+m^2) time, assuming that the start and target positions are at least some minimal distance from each other. This is in sharp contrast to the standard (labeled) and more general multi-robot motion-planning problem for discs moving in a simple polygon, which is known to be strongly NP-hard

    On Isolating Points Using Disks

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    Flip Graphs of Degree-Bounded (Pseudo-)Triangulations

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    We study flip graphs of triangulations whose maximum vertex degree is bounded by a constant kk. In particular, we consider triangulations of sets of nn points in convex position in the plane and prove that their flip graph is connected if and only if k>6k > 6; the diameter of the flip graph is O(n2)O(n^2). We also show that, for general point sets, flip graphs of pointed pseudo-triangulations can be disconnected for k9k \leq 9, and flip graphs of triangulations can be disconnected for any kk. Additionally, we consider a relaxed version of the original problem. We allow the violation of the degree bound kk by a small constant. Any two triangulations with maximum degree at most kk of a convex point set are connected in the flip graph by a path of length O(nlogn)O(n \log n), where every intermediate triangulation has maximum degree at most k+4k+4.Comment: 13 pages, 12 figures, acknowledgments update
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